Platform: Playstation 2
Absurdly Specific Genre: Moving Violation Efficiency Trainer
Difficulty: 4, ramping up to absurd levels towards the end
Beaten: No. I got about as far in this game as everyone gets in racing games - just long enough to unlock all the awesome crap. The last few stages that I beat had me cursing the names of the developers, which I specifically looked up so that I could curse them.
I ask for so precious little in a racing game - fluid controls, cool cars, high speeds, and the ability to destroy my opponents in fiery wrecks. So few are able to meet my meager demands.
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Carmageddon had the last one in ample supply. Not so much the first three. |
Crashing opponents cars (without losing control yourself) was the name of the game in Burnout. Push an opponent off the road? Gain turbo. Push an opponent into a bridge support? Extra turbo. Cause a twenty car pileup the likes of which would haunt the evening news for months? Lots and lots of turbo - which you'd use to create even more crashes in a glorious cycle.
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Yeah. I made that in MS Paint in like 2 minutes. Don't say I don't go all out for this. |
I'm not a big fan of racing games (I'm pretty sure this is the only one on this list), but Burnout 3 is undeniable.
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