Platform: SNES
Absurdly Specific Genre: Deaf-Mutes Saving the World
Difficulty: 4
Beaten: Yes
When I first came up with the idea of making this list, I knew that that it would take a while (though it has ended up taking a lot longer than I thought, because I'm lazy and time was hard to come by for a while), and there was a good chance that I was going to play some damned good games in between the initial posting of number 50 and the list's completion. So I cheated. The original list had 45, and I gambled that I'd find five additional games over the course of the list. Some games, like Red Dead Redemption, were natural fits, but I figured that this would also be a good time to revisit some classics that I was just never able to get into before to see what I'd missed. Chrono Trigger was one of those games. I got a lot more than I bargained for.
![]() | ||
In much the same way that a visit to the millennial fair ends up being a little more exciting than planned. |
I don't even know why it never clicked back in the day. I sort of recall not liking the concept art that I saw, even though the game is easily the prettiest game on the SNES. This time, though, I was hooked like I haven't been hooked by a video game in years. I got home from work and flicked on the TV, enjoying myself fully and wholeheartedly.
The music in this game is absolute top notch. Even Linds enjoyed some of the themes (she did recognize the main overworld theme from Video Games Live, so that surely helped). The different lands you travel to (and the time-travel mechanic in general) are all flawless. The characters that make up your party are well-rounded and interesting. The battle system is probably my favorite of all RPGs of any console.
You can stick a sword into an enemy's noggin then hit the sword with lightning. Best fighting ever. |
I might not have figured it all out the first time, but I'm almost glad it happened this way. I got a special experience where I wasn't expecting one, well after