Showing posts with label metal gear solid. Show all posts
Showing posts with label metal gear solid. Show all posts

Tuesday, June 26, 2012

Top 10 Video Game Heroes

Timeout.

Before we get down to the business of naming my favorite game ever, let's shower you with top tens. I've made up eight of them, and I'll be sharing them over the course of the next week. The number one game and moment will be posted on Saturday. Until then... LISTS. Because LISTS.

This one is surprisingly by the numbers. Not much in the way of obscurities. I wasn't going to include them for the sake of including them. They consist of my ten favorite video game heroes. Some have good writing, some are just enjoyable characters, some are just sort of iconic.

Without further ado... My top ten video game protagonists (leading roles only, supporting characters come later).

10. Master Chief
Halo Series

Not exactly the most talkative guy around, sure. It could be argued that he's fairly overrated (I wouldn't argue with that, I suppose, anyone who's met an overly enthusiastic Halo fan knows how they get). What gets me is the absolute assurance that he's going to succeed.

Launching through space toward an enemy ship while strapped to a bomb? Sure.
Shooting his way through about seven billion parasitic zombie-likes to reach his objective? He'll do it.
Wage a one man war on two huge fronts? No problem.

He says that he'll do it (often in an understated, yet badass way), and that's that. It gets done.


9. JC Denton
Deus Ex

The game's script reads like a conspiracy theorist's wet dream, but the augmented Mr. Denton does a good job of keeping it grounded. A lot of the dialog sounds kind of silly in retrospect, and he gets a little "author tract"ish in places, but the character of JC Denton is still pretty damned top notch.

8. Tidus
Final Fantasy X

It would've been so easy to make Tidus just another one of the "young disillusioned dude saves the world" archetype clones that Final Fantasy games seem to have in no short supply, but Tidus is different. When you first meet him, he's brash, impulsive, and rude... and immature to the nth degree. Whereas most of the series' protagonists would have made only small, vague steps toward maturity, by the end of Final Fantasy X, it's clear that Tidus is not the same character he was in the beginning. The bittersweet ending only cements the growth.

7. Sora
Kingdom Hearts series

The plotline of the series is nigh incomprehensible, and mostly only exists to tie in a bunch of fun gameplay in various different mythoses, but Sora remains steadfast through the whole thing. I don't even know why, but once his character comes back into focus in the second game, I knew: So help me, I like this character.

6. Cloud Strife
Final Fantasy VII

Ugh. I know. The whole amnesia thing, the massive angst-fest that follows him everywhere. The hair.

The dude is just so badass toward the end of the game game (after he gets his head put back on right). I can't help it.

5. Razputin
Psychonauts

I should really give this game another try, I think. Everything that this character says is golden. He takes everything in stride, while trying to provide order to people who wouldn't know the meaning of order. He's the straight man in a world where straight men practically cannot exist.

Rather than go on and on, I'll just provide an out of context quote from one of my favorite sequences in the game:
Den Mother: Enough! It's time for me to pluck out your eyes!
Razputin: HA! You can't. That is the purpose of the goggles!
4. Mario
Super Mario series

Eatin' shrooms, savin' princesses...

3. Naked Snake
Metal Gear Solid III

I originally had Solid Snake on here, and I guess it really doesn't matter which is on here (ya know... clones and all), but I like the character progression with Naked Snake more. The development he goes through from the naive beginning to the cynical and crushing ending it much more interesting than a series of treatises on nuclear war and the definition of a modern soldier. The ending leaves little doubt as to why this character is about to go off the deep end. I'd gladly follow him there. Also, it's easily David Hayter's best performance.

2. Commander Shepard
Mass Effect series

It's a little bit of a cheat, since you can essentially create Shepard to be anyone you want (male or female, pushover nice guy or stone faced jerkass), but no matter which path you choose, the voice acting is superb, and the guy (or gal, if you prefer) can give a hell of a rousing speech.

...plus there's that whole "take on an ancient race of killer machines and win multiple times" thing. That doesn't hurt.

1. John Marston
Red Dead Redemption

'Layered' doesn't begin to describe it. Without heading too far down the unmarked spoilers path, Marston is the most interesting character I've seen in a video game. He's a loyal helper, but he's got scars on his psyche as deep as the ones on his face. He's a devoted family man and a cold blooded killer on the same token. Every time he speaks, people pay attention. The scenes toward the end of the game, once the goals have been achieved are absolutely wonderful. Props to everyone involved in making this character come alive. I hope to see more like him in the future.

Monday, June 11, 2012

Top 50 Video Game Moments: Number 5

We're here... top 5. Of the final five moments, four are scripted, one is nostalgic. Three of the four scripted events are pretty widely regarded as some of the best moments in gaming history. This is the fourth, a moment that I would consider one of the most underrated in gaming.

I just discussed Metal Gear Solid 3 over the weekend. Let's hear a bit more about the ending...

Friday, June 8, 2012

Top 50 Video Games: Number 6


Platform: Playstation 2
Absurdly Specific Genre: James Bond Meets Really Really Long Cutscenes
Difficulty: 6
Beaten: Yes

The Metal Gear Solid series is one that I've invested a lot of time in. I love so many things about the series, from the emphasis on sneaking, to the crazy bosses, to the little exclamation points that pop up above your enemies heads when you surprise them.

Day: Ruined
At the conclusion of the second game, though, everything had sort of flown off-kilter. The plot veered into ludicrous territory, and the first game's epic fight against the eponymous Metal Gear was weirdly perverted into a fight against dozens of (maybe?) virtual copies of it, and the whole thing just sort of felt like a mess. Where do you go from there? In a flash of brilliance, the minds behind the series moved the series back 40 years and into a bold, unexplored territory - the outdoors.

Certainly the series had gone outdoors before, there was a snowy machine yard in the first game, and I'm thinking you could see sky in the second game sometime.
Yeah. See? Water.
Truthfully, though, the series hadn't really ventured into actual living, breathing nature since the NES days. Metal Gear Solid 3 not only ventured there, it dove in headfirst. Wisely stealing the "how well can my enemy see me?" mechanic from the Splinter Cell games, they added a whole new (and very sensible) layer to the series. The addition of stamina I could take or leave (though it was kind of funny to see Snake messily devouring a rabbit the first couple of times), and the cutscenes still bordered on interminable, but so many things were done right that it didn't feel like it mattered.

You could eat parrots. Instant top 10 classic.
The cutscenes actually bring up the biggest thing the game did right - a clear story. Sure, there were the crazy triple-crosses and weird parts where the story went off in bizarre directions, but it all felt like it had a purpose. It was able to be boiled down to "bad guy tries to extort macguffin from shadowy agency via threat of nuclear weapons." Everything else fit within that context, and so there was no wonky "oh! nothing is real, and we're pretty sure they just said that some sort of sentient slime mold/computer program just broke the logic of the storyline" lapses.

No one really cares about any of that, though. Metal Gear Solid, as a series has always been about one thing - crazy boss fights. 3 delivers on that promise, as well, with several inventive ways to reinvent the wheel. The End is one of my favorite boss fights ever, The Sorrow is almost puzzle game-like in its mind bending solution. As for the final boss fight...well...

Metal Gear Solid 3 seems about as well done as a game in the series could possibly ever be (caveat: I've never played 4, so take that with a grain of salt, I suppose).

Other Notable Games in the Metal Gear Series:

The original Metal Gear is ridiculous. I remember playing it occasionally as a kid, and never got anywhere with it. One night, my brother and I pulled up a walkthrough, and he read it to me over the course of the evening to beat it. I still had to cheat (missed a hostage somewhere?). There were points that were kind of fun, but I wouldn't ever play it again, and it wouldn't crack my top 50 NES.

The first Metal Gear Solid, on the other hand, probably cracks the top 20 (though not the top 15, so according to the crazy and obfuscating rules I've set up for this list, it stays off). I still remember borrowing my friend's Playstation and, since I didn't have my own TV at the time, sneaking downstairs late at night to play it. It's a fantastic game, filled with memorable scenes and dialog, along with a truly white-knuckle ending.

The second Metal Gear Solid was one of the most anticipated games ever, and for quite a stretch of the game, it lives up to it. The ability to go into first person is awesome, and there are tons of little gameplay tweaks over the first game that make the first half seem like it's setting the stage for one of the best games ever.

It should be noted that I'm not completely a Raiden hater. Certainly, the dialog that he and Rose share makes me want to drill out my eardrums, but the real problem is that he has no heft as a character. There's no reason to care about anything that he's a part of, and he doesn't do anything to earn any love from the player. Any backstory ends up falling flat, and by the time the truly bizarre ending is finished masturbating itself into a coma, he's simply 'the guy who replaced Snake'. The game itself is fun, but probably features in the mid-40s.

She's either pregnant with your child, or she's the figment of someone else's imagination...
I haven't played the fourth game. I hear it's fun.

Monday, May 14, 2012

Top 50 Video Game Moments: Number 10

We're finally here. Top ten. I think I'm going to start it off with a classic.

Metal Gear Solid. A certain psychic dude in a gas mask. Let's do this.

Tuesday, August 30, 2011

Top 50 Video Game Moments: Number 33

I started this list, like all my undercooked endeavors, with good intentions. Two updates a week - on on Monday, one on Friday. Unfortunately, life has been busy lately. For the time being, I'm cutting back to one cycle (a game and a moment) per week. I expect that once October comes around, the need for this will be lessened, and we can go back to the standard twice-a-week rotation. For now, on with your weekly dose of nerdishness.

This week's entry comes to us from Metal Gear Solid 3. It's not truly a spoiler, but if you haven't played the game yet, do that first. You really don't need to play the others to enjoy it - it's chronologically before the other two.

Monday, July 25, 2011

Top 50 Video Game Moments: Number 39

This fine Monday's moment comes to us from Metal Gear Solid 2. It's a fairly late game spoiler, so if you haven't played through Metal Gear Solid 2, do that first - then check out number 39.