Today's Top 50 Gaming Moment comes to us from the mostly unknown freeware game Eversion. What I'll be discussing makes the game essentially pointless to play, so if you haven't checked it out, do yourself a favor and go here and pick it up. A quick playthrough (i.e. not the 100% perfect ending) only takes a little under an hour to complete. It's free, so it's got to be worth it, right?
If you've played it already (or if you foolishly plan not to or even more foolishly plan to spoil it for yourself before playing) the rest of the article is after the jump.
True "horror" is games is a very tricky and rare thing, only achieved in fleeting glimpses. Most games try to add "atmosphere" with lighting gimmicks (as seen in Doom 3, with the "gun or flashlight" cockflickery) or jump scares. Even series otherwise known to be "scary" only bring the goods in short bursts. Sometimes those moments are great (chainsaw decapitation, anyone?), but they still don't leave any lasting effect like creepy moments in movies or books. To date, I've only had one game leave me with that cold shiver that persisted even after I had quit playing, and I found it in a seemingly cutesy 8-bit platform game of all places.
Eversion starts out seeming very cheery. The plot of the game is essentially "save the princess", and the protagonist (a walking flower) starts out on his merry way. The music is uplifting, there are flowers everywhere, even the enemies are prancing around smiling.
That doesn't last long.
|Not pictured: Anything from beyond the first 5 minutes of gameplay.|
Gradually, the music goes from cheerful to somber, to haunting, to incredibly warped (one of the final level's "music" is just an unaccompanied heartbeat). The enemies go from happy prancing smilers to one-eyed monstrosities. Angry red hands reach up from the abyss and try to grab you as you jump over cracks in the ground.
|Also, walls of blood and floating death hands.|
Oh, and remember...