Platform: Playstation 2
Absurdly Specific Genre: Stress-Relief by way of Deicide
Difficulty: Certain part were pretty hard, but most of the time a little persistence made it all work out pretty quickly. 6.
The appeal to the God of War series isn't hard to quantify. Its hacking and slashing is seamless, the controls are beautiful, the setting is epic (in every sense of the word), and the soundtracks have some of the best orchestral music ever featured in a video game. That's easy enough. All of that was featured in the first game. How do you top that?
|Staging a fight against the Colossus of Rhodes is as good a starting point as any.|
It's an interesting thing for a game to give you no character with which to identify. The God of War series gives you Kratos as a protagonist. He's a reprehensible individual who at best comes off as "massive jerk" and at worst "completely psychotic bloodlust-filled mass murderer". The game forces you to inhabit this individual, and then has you not only watch him do all these bizarrely awful things, but actively forces you to do them yourself, by proxy (I only have to point to the puzzle which forces you to place a cage containing a live soldier over a device which immolates the soldier... this opens a door. You're not looking for a way to solve the puzzle without murdering a random dude, you're looking for a way to murder him in the quickest way possible).
|Spoiler: The dude on the left is crazy, and the dude on the right is about to die.|
Other Notable Games in the God of War Series: Well, I loved the first one, and had this one not existed, it would've played out around 30th on this list (to answer Beau's question, yeah... I'm not including any games in the series more than once). I didn't have the problem with the spinning Hades blades like everyone else seemed to, I think they made me fall to the bottom maybe twice? An annoyance, but nothing like other people said.