Stats of Import
Absurdly Specific Genre: Real-time Zerg Rush
Difficulty: Playing the campaign? Something like a 5. Playing against my college buddies? 9
Beaten: I got most of the way through the campaign before my hard drive died. I've gotten most of the way through the zerg campaign on my current rig, but there are a lot of games out there. ("no" would be the short answer).
Ah, Starcraft. So many nights spent on Big Game Hunters in my buddy's dorm during LAN parties. So much jubilation as your perfectly coordinated attack left your opponent's defenses in ruins. So much frustration as your opponent marched through your base practically unopposed because of one tiny chink in your armor. So many good times.
|Gah! So many carrier spawn!|
|Pictured: The riveting and award-winning "Contruct Pylons" portion of the game, also known as the Protoss Campaign|
I haven't played the second game (my PC ran the demo pretty poorly, so I'm in need of a hardware upgrade before I really give it a go), but even if the series had ended with the first, it would've been quite an achievement. Very few games perfect a genre the way that Starcraft did.
Zerling rush excepted, of course.